Earliest Warsong Gulch is not limited to time, either before won three banner action party came to an end, which also makes Warsong Gulch often a few duration of experiencing time or even a number of your efforts and energy and effort. Following editions to the Fight Hymn of the more complicated and confrontational, modify the success conditions. The new success conditions are as follows:
The experiencing time is limited to 20 minutes
Either first won three banner action immediately end
The end of the encounter time, as both activities have not obtained the three banner, wins the banner wide range of major party wins
The end of the encounter time, as both activities have not obtained the three banner and won the banner the same wide range, last won the banner party wins
The end of the encounter time, as both activities have not developed Etendard (score 0-0), in contrast to a draw
Standard-bearer fatigue system: standard-bearer to take the banner after a certain period of time, is not able to come back, plus an enhanced harm debuff causes, and consistently superimposed. Alternative the standard-bearer debuff to be shifted and continue superimposed.
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